After looking for a 3D Engine, I’ve choosen to code myself one that fits my needs. The game will be free software, so there no need of a comercial feeling (e.g. packing, hidding … etc.. the fs for the game models, textures, etc…).
At the moment, I’m using:
- SDL
- OpenGL (GL and Glu Extensions, not GLUT!)
- ODE
- libmd3 (debian package)
There is a lot TO DO:
- BSP Maps (Blender or GtkRadiant compatible… I still don’t know)
- Python Scripting
- Bezier Paths (for the camera tracking)
- Lots of models
- Lots of textures
- Lots of 2D stuff for the non 3D layer (hud, messages, etc…)
If you are interested please contact me.
The project is hosted at: Naves@GoogleCode

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