Archive for the “Free Software” Category


After looking for a 3D Engine, I’ve choosen to code myself one that fits my needs. The game will be free software, so there no need of a comercial feeling (e.g. packing, hidding … etc.. the fs for the game models, textures, etc…).

At the moment, I’m using:

  • SDL
  • OpenGL (GL and Glu Extensions, not GLUT!)
  • ODE
  • libmd3 (debian package)

There is a lot TO DO:

  • BSP Maps (Blender or GtkRadiant compatible… I still don’t know)
  • Python Scripting
  • Bezier Paths (for the camera tracking)
  • Lots of models
  • Lots of textures
  • Lots of 2D stuff for the non 3D layer (hud, messages, etc…)

If you are interested please contact me.

The project is hosted at: Naves@GoogleCode

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So here it’s the source code for the ol’ intro I coded for the PSP…

brue_intro_all

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